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Senin, 17 Oktober 2011

The Best Game

Of course you are know about the familiar names like vigoss, yaphets etc
or a dota team like EHOME (china), Na'vi (Ukraine) etc. They are famous just because a game. What game is it? DOTA
What is DotA? I will discuss in general dota games in this post. DotA stands Defend of the Ancients, is the result of modifications to the game Warcraft 3: The Frozen Throne. Then for the word "Allstars" is a collection of all heroes - heroes in the game Warcraft 3: Reign of Chaos, the expansion Warcraft 3: The Frozen Throne and offered an additional hero - a new hero at DotA launched the latest version update. So the gameplay of this game is the players are required to defend its territory and attacking the other player's territory. And there will be about 70 heroes that can be selected by the player. Each hero will have its pros and cons - each. In the game, you can fight as One by One or the Team. Tactics and strategy are needed in this game, the selection of a combination of the wrong item and hero can also cause a failure on your team.
ORIGIN OF NAME AND ITEMS HERO HERO IN DOTA ITEM:
Aegis of the Immortal - shield which according to legend was used by Zeus, Greek god.
Aghanim's Scepter - Aghanim is the name of the last boss in several Zelda games.
Buriza-Do Kanyon - Items from the game Diablo II.
Dagon - god Semitic.
Eul's Scepter of Divinity - A tribute to the creator of the first DotA (Eul). While Guinsoo's Scythe of Vyse follow this tradition and is an item to commemorate the pioneering map DotA Allstars (Guinsoo).
Eye of Skadi - Skadi is the wife of the Van god Njord in Norse mythology. She is the goddess of snow, and to respect it, these items make the hero can slow the movement of the enemy on every attack (Frost Attack).
Lothar's Edge - A tribute to Sir Anduin Lothar, the Knights of Azeroth who won the "First War" (in Warcraft & Warcraft II).
Necronomicon - The book about the magic of fiction written by H. P. Lovecraft.
Nethrezim Buckler - Nathrezim or Dreadlords is one of the races within the scope of Warcraft game.
Stygian Desolator - Weapons of the game Anarchy Online.
Heart of Tarrasque - mystical creature that resembles a dragon, lion and scorpion. Also one of the bosses of the game Starcraft.
Yasha - A type of demon in Indian mythology.
HERO:
Akasha - One of the five elements of Hindu belief. Is also the name of the character of the Queen of the Damned from a book written by Anne Rice.Atropos - One of 3 destiny in Greek mythology, who according to legend means "to cut the thread of life". This is represented in the game with the ultimate Fiend's Grip is going to drain the blood of his enemies.
Azwraith - Hero uses a model / icon based on the characters in the game Final Fantasy Kimhari.
Furion - The leader of the Night Elves who mastered the nature of the game Warcraft III.
Bradwarden - Centaur character from the book The Demon Awaken written by RA Salvatore.
Juggernaut - Ultimate hero is a derivative of omnislashnya Cloud Strife in Final Fantasy VII game.
Lina Inverse - The name of the character comes from Slayers, a manga and anime is pretty famous.
Kel'Thuzad - Disciples of the Lich King from Warcraft III.
King Leoric - The name comes from a character in Diablo whose son was possessed by demons.
Krobelus - Characters in the game Summoner 2.
Leviathan - Hero of plasticity such as the giant ocean. Its name comes from a legendary sea creature.
Lucifer - the fallen angels (demons) in the Christian tradition.
Leshrac (the Malicious) - Characters in the game Magic the Gathering.
Magnus - A German physicist, Heinrich Magnus, who wrote about the phenomenon of the Magnus effect. While this hero has the ultimate Reverse Polarity similar to what happens in the Magnus effect.
Medusa - Monster in Greek mythology whose views can change people into stone. This is represented in the game with the ultimate Purge which can greatly slows enemies, though not to turn them into stone.
Morphling - shapeshifter from the game Wizards of the Coast's Magic the Gathering, which is also an expert in change-fox statsnya.
Naga Siren - is a creature from Greek mythology, where sirens (half human, half sea creatures) affect the sailors to come to their island. In the game, the ultimate hero, the Song of the Siren, led a group of enemies to sleep for some time.
Rikimaru - Ninja in the game Tenchu: The Stealth Assassins.
Zeus - God of thunder and also the leader of the gods in Greek mythology.
Sources: http://my.opera.com/dodyk_16/blog/show.dml/44388
Since DotA (Defense of the Ancients) is a map / custom map, some of the concepts are very different games with Warcraft III: Reign of Chaos or The Frozen Throne original. However, the original games and maps / custom map DotA have some similarities, such as the use of Warcraft characters who have been modified, adapted from the spell / spells like Heal Warcraft, and objects / items like Boots of Speed ​​(speed Boots).
For a map / map DotA, two headquarters / base is set at two opposite corners of the map / map. In each of the headquarters / base there is a central building known as the Ancient, from which the map / map its name. The essence of the game is to destroy the opposing teams Ancient Ancient own and maintain. Ancient used for each team usually The Frozen Throne / World Tree (in variations Classic, Allstars); and Town Center normal for each team (in a variation of Outland). Three paths / lanes connecting the two headquarters / base. A river runs diagonally across the center of the map / map, perpendicular / perpendicular to the three paths / lanes, each team had a number of tower / tower defense in their respective paths / lanes, which are placed on their side of the river section.
The teams consist of a maximum of 5 players, each controlling a single hero, and a computer that controls the creeps. Standard variation does not support artificial intelligence (artificial intelligence / AI) for computer-controlled hero. One variation, known as DotA Mercenaries allow more computer-controlled players, and usually used for the usability exercise / practice or when no other human players can play. Some developers create test version of the map / map dota with AI players who have the skills / abilities vary. The latest is that creates Cloud_str dota allstars 6.27b AI.
Headquarters / base producing Troops opponents, known as creeps, every 30 seconds, starting at 1 minute 30 seconds. Creeps are produced in sets (also known as the waves or spawns) which consists of a number of fighting units and one unit trained, and menjalur down into three paths / lanes are available on the map / map toward base / base opponents. Along with travel games, the number of creeps increases, so does their hit points and damage. Creeps for the Scourge consists of Ghouls and Neuromancers, whereas Sentinel creeps to consist of one Treants and Druid of the Talon. When the creeps walking paths / lanes they will fight with creeps, heroes or tower / tower opponents they meet. Tower / tower has firepower / firepower better than the creeps, so it would be very difficult for the creeps to pass through the tower / tower without the help of a hero.
Certain variations of DotA (eg Allstars and Mercenaries) have Runes in the river that can be taken by the hero to get a bonus for a short time (eg, Double Damage, Regeneration, Haste, Illusion and invisibility), while the other variety has a different rune uses (such as activation Challenge in Outland).
Without the influence of the hero, the game will not be won quickly by both teams. Creeps will fight each and after that to sacrifice themselves in vain to attack the tower / tower. However, in practice / practice, usually there will be an imbalance of power over time because certain of the laying of the tower / tower, the path / lane creeps, and other variables (because of subtle differences of a number of variations, to the "lucky"'s will vary). However, this imbalance is so thin that the emergence of a hero just for a certain amount of time could negate the advantages of it
Introduction Hero
Hero are ranked based on the level. When moved up one level, heroes receive bonus attributes and a skill point to spend in studying or upgrade existing skills. Hero can level up by gaining experience game time. Experience can be gained by killing creeps, which is known as creeping or farming, and by killing the opponent hero known as the lead hero pawning get more experience points.
Neutral creep with difficulty varies so placed around the map / maps, and they can also be killed to gain experience and gold / gold. Neutral creep is not programmed to do nothing but fight with characters that are too close; because then, they have to be killed to gain experience and gold / gold. This neutral creep varies in strength from very weak (creep level one), until a very strong where a team full of heroes with high rank are required to fight to win (eg Roshan in DotA Allstars).
Hero Attributes
Hero has three main statistics, known as attributes (Strength / Strength, Intelligence / Intelligence, Agility / Agility) with every hero has one principal attribute. Key attributes can be determined based on the icon that appears in the status panel, as pictured here (Strength depicted by icon "fist" / "fist", Agility with the "legs" and intelligence with the mind / mind). Adding Basic Attributes of a hero can increase your damage. In addition, the increase could enhance hero attributes the relevant statistics.
Strength increase hit points and hitpoint regeneration. 1 Strength point = 19 HP, 1 Strength Point = 0.03 HP / sec regeneration extra.
Agility enhances attack speed / attack speed and armor rating. 7 Agility Points = 1 armor, 1 point = 1% Agility IAS (Increased Attack Speed ​​/ attack speed increase).
Which heightens intelligence and mana regeneration points. 1 Point = 13 MP Intelligence, an Intelligence Point = 0.04 MP / sec additional regenar

So first introduction to DotA, I would discuss it deeper next time.

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